NYCC 2025: Why a Metal Gear Solid Remake Would Be Harder Than Snake Eater, According to David Hayter

NYCC 2025: Why a Metal Gear Solid Remake Would Be Harder Than Snake Eater, According to David Hayter

A Return to Shadow Moses?

After the success of Metal Gear Solid Delta: Snake Eater, fans have been wondering what Konami will remake next. The natural hope, of course, is the original Metal Gear Solid — the 1998 classic that defined stealth action and introduced the world to Solid Snake. At New York Comic Con 2025, during a panel celebrating the game’s anniversary, the cast reflected on that legacy and whether they would be open to stepping back into their roles.

The response was unanimous. Before my question was even finished, Cam Clarke jumped in with an enthusiastic “Absolutely!” The rest of the cast — David Hayter, Jennifer Hale, Tasia Valenza, and Christopher Randolph — nodded in agreement. Yet Hayter, ever thoughtful about his iconic role, added an important caveat.

“I’d love to return,” he said, “but a Metal Gear Solid remake would be far more complicated than Snake Eater. We can’t just reuse the old audio — you could literally hear traffic from the freeway.”

A Product of Its Time

Hayter explained that voice recording for the original Metal Gear Solid was done under very different circumstances. With the industry still finding its footing, the team recorded quickly and on a limited budget. Hale described the process as “the Wild West”, noting that standards for game voice acting simply didn’t exist in the late 1990s.

That makes Snake Eater a much easier remake, Hayter continued. Because Metal Gear Solid 3 was produced with higher-quality recordings and professional studio setups, Konami could remaster and reuse the audio. The first game, on the other hand, would require a complete re-recording from scratch.

The Twin Snakes Precedent

This issue isn’t new. When Konami and Silicon Knights developed Metal Gear Solid: The Twin Snakes for the GameCube in 2004, they faced the same challenge. The audio limitations of the PS1 era made the original recordings unusable, leading to a full re-dub.

Hayter revealed that, at the time, he was initially slated to be the only returning voice actor — but once he learned the rest of the cast wasn’t being asked back, he volunteered to take a pay cut so that everyone could return. Valenza laughed as she recalled the story, joking that “if Konami ever does another dub, David would probably do it again, salary be damned.”

Metal Gear Solid: The Twin Snakes

Waiting for the Call

Whether Konami will revisit Metal Gear Solid remains unknown. After the successful revival of Snake Eater, it’s clear that interest in the franchise is alive and well. For Hayter and his fellow cast members, the desire to return is there — but as always, it depends on whether Konami wants to call them home.

If the project ever does move forward, one thing is certain: the team won’t be able to rely on nostalgia alone. A remake of Metal Gear Solid would mean building it all over again — not just the world of Shadow Moses, but the voices that defined it.

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