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Acts of Blood Reveals New Trailer with Cinematic Combat and Stylish Finishers
Among Indonesia’s growing slate of ambitious independent titles, Acts of Blood continues to distinguish itself with each new update.
Built on Unreal Engine and led by Fajrul FN under the Eksil Team banner, the melee action game has been gaining steady traction. The studio has now released an all-new trailer that expands on the game’s cinematic direction and gives a clearer sense of how its combat identity is evolving.
A More Cinematic and Personal Look at Hendra’s Revenge
First premiered at the G2G event earlier in the week, the new Acts of Blood trailer once again centres on protagonist Hendra. His journey remains firmly rooted in personal vengeance, and the new footage leans into that emotional framing, with heavier emphasis on facial animation, camera work, and the weight of each encounter. The result is a presentation that feels noticeably more polished than earlier builds.
The latest showcase reinforces the project’s direction as a character-driven action title with a focus on storytelling. Scenes depicting Hendra’s quiet moments between battles underscore that the narrative is meant to complement the game’s intense combat, not sit in its shadow.

Gun-wielding Enemies Introduce a New Tactical Layer
One of the most striking additions in this new footage is the appearance of enemies equipped with assault rifles. This introduces an entirely different pacing to encounters, forcing players to read distance, reaction windows, and cover in new ways.
It is not yet confirmed whether Hendra will have access to firearms or if these weapons exist purely on the enemy side for narrative and combat tension. Regardless, it marks a step toward more varied battle scenarios in Acts of Blood.
Finishers Become a Core Identity for the Combat
The closing moments of the trailer feature a series of violent finishing animations. These sequences are graphic, stylised, and intentionally cathartic, suggesting that dramatic execution moves may form a central part of the game’s rhythm. Each finisher is framed as a reward for precision and timing rather than simple spectacle.
If carried through into the full release, these moves could serve as one of the defining trademarks of Acts of Blood‘s combat loop.
A Q4 2026 Release Target in a Crowded Calendar
Acts of Blood is currently targeting a Q4 2026 launch on PC. The release window is unusually competitive, especially now that Grand Theft Auto VI has shifted to November 2026, but Eksil Team appears confident in its niche and international visibility. By the time the game reaches launch, it may stand as one of the region’s most prominent contributions to the action genre.
Further trailers, development updates, and behind-the-scenes looks are expected over the coming year as the project marches toward its ambitious release window.
