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Total War: Warhammer 40,000 Announced, Bringing the Strategy Series Into the Far Future
A New Sci-Fi Era Begins for Total War
To close out its 25th anniversary celebrations, SEGA and Creative Assembly have announced Total War: Warhammer 40,000, marking the franchise’s first entry set within Games Workshop’s iconic science-fantasy universe.
The reveal took place at The Game Awards 2025, where Emmy-nominated actor and Warhammer 40,000 fan David Harbour introduced the debut trailer and confirmed he will portray a mysterious character in the game.
The trailer showcased the grim and vast future of the 41st Millennium: a crumbling human empire, colossal armies, and battlefields defined by mechanised warfare and endless conflict. The footage served as both a tonal introduction and a statement of scale as Total War shifts from fantasy and history into full galactic warfare.
The announcement positions this latest entry as one of Creative Assembly’s most ambitious projects, blending the franchise’s signature real-time battles and grand strategy design with one of entertainment’s most expansive sci-fi settings.
Four Playable Factions and a Galaxy to Conquer
For the first time, players will wage war across a galactic sandbox rather than a single continent or realm. At launch, the game features four core factions drawn from Warhammer 40,000’s most recognisable armies:
• Space Marines: Tactical precision and elite forces.
• Astra Militarum: Regimented firepower and overwhelming numbers.
• Orks: Brutal aggression and chaotic battlefield dominance.
• Aeldari: Psychic finesse, speed and surgical strikes.
Each faction promises distinct campaign styles and radically different approaches to battlefield tactics. Players will capture planets, manage interstellar economies, upgrade fleets and bombard enemy worlds from orbit. Some systems push the franchise further than ever before, including the option to unleash devastating weaponry capable of erasing entire planets.
Creative Assembly highlighted destructible terrain, diverse biomes and large-scale unit variety as key pillars of the game’s real-time combat. Elite squads, towering war machines and powerful abilities are all designed to capture the spectacle of the 40k universe in motion.
Custom Armies and the Most Adaptable Total War Yet

Total War: Warhammer 40,000 introduces new customisation systems that allow players to forge their own identity within the galaxy. Players can define faction heraldry, titles, iconography and arcane wargear while shaping battlefield traits and tactical preferences.
Game Director Attila Mohacsi described the project as a natural expansion of Creative Assembly’s long history with Games Workshop, calling the 40k setting a perfect match for the series’ DNA. The studio aims to build a definitive strategy experience for the universe, mirroring the success of the Total War: Warhammer trilogy.
Total War: Warhammer 40,000 will release on PC, and for the first time in franchise history, on PlayStation 5 and Xbox Series X|S. Wishlist options are now live.
