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Theos: Cities of Myth Release Date Set for November 4
Dotemu and Triskell Interactive have confirmed that Theos: Cities of Myth will launch on November 4 for PC via Steam. The release date arrived alongside a new gameplay trailer showing more of the mythological city builder in action, from sprawling settlements and monumental temples to the divine powers shaping how each polis develops.
From the creators of Pharaoh: A New Era, Theos: Cities of Myth is a modern take on classic city builders, combining traditional management systems with Greek mythology and more contemporary quality-of-life improvements.
We previously took a closer look at how its gods, trade, colonies and armies work, with each settlement ultimately shaped by both civic needs and whichever deity players choose to honour.
Seven Greek Gods Can Shape Your City
Players must keep both mortals and gods happy while expanding their civilisation. Seven Greek deities will be available, each bringing their own expectations, blessings and potential consequences. Fulfilling their demands can unlock boons and attract famous figures such as Aristotle to a thriving settlement, while neglecting them risks divine wrath.
That adds another consideration beyond simply keeping resources flowing and citizens satisfied. A successful polis has to reflect the priorities of its chosen god as much as those of the people living there.
The game will offer structured adventures alongside a sandbox mode, giving players room to experiment with different layouts and strategies across dozens of hours.

Rival Cities Can Be Conquered in Real-Time Battles
Your settlement will not exist in isolation either. Neighbouring rulers can grow into rivals, forcing players to raise armies to defend their territory or take a more aggressive approach and conquer competing settlements.
Those confrontations play out through real-time battles, adding a military layer to the usual mix of production chains, city planning and resource management.
Triskell is also carrying forward building tools developed through Pharaoh: A New Era, focusing on making the interface and management systems approachable without stripping away the complexity expected from the genre.
A Modern Take on Classic City Builders
Visually, Theos: Cities of Myth leans heavily into its Ancient Greek setting, with monumental temples, larger-than-life gods and dense city streets giving each settlement a distinctive identity.
The broader ambition remains straightforward: take the structure and appeal of early 2000s city builders, smooth out some of their rougher edges and layer mythology over the top.
Theos: Cities of Myth launches on November 4 for PC via Steam.