The Jackbox Party Pack 12 Gameplay Shows Off All Five Games

Jackbox Games has released a new gameplay showcase for The Jackbox Party Pack 12, giving us a much better look at the five games hoping to take over game nights when the collection launches on October 15.

The latest Party Pack will be available for PC via Steam and Epic Games Store, PlayStation 5, Xbox Series X|S, Nintendo Switch, Apple TV, iPad and the Mac App Store. Each game supports 2 to 8 players.

We previously went hands-on with The Jackbox Party Pack 12, where it made one thing particularly clear: the people in the room can matter just as much as the rules themselves. The new gameplay trailer now gives all five games their time in the spotlight.

We Forgot a Card Turns Bad Greetings Into Better Jokes

We Forgot a Card combines drawing and joke-writing around the familiar panic of realising you need a greeting card for an extremely specific occasion. Players design their own ridiculous cards from limited options, and Jackbox even lets them purchase creations as physical cards afterwards.

MegaPals, meanwhile, is built around how well players understand each other’s thought processes. Quick word-based prompts and match-ups test whether friends are genuinely on the same wavelength or have apparently learned nothing about one another.

Debate and Switch Wants Everyone to Pick a Side

Debate and Switch turns silly disagreements into a competitive town hall, asking players to argue for their side and convince everyone else that their objectively questionable opinion is correct. Our hands-on suggested this is likely to be one of the games most dependent on group chemistry. Players willing to commit to an argument can quickly turn an absurd topic into the room’s highlight.

Idol Factions takes a more frantic approach, splitting players into teams and asking them to rapidly sort incoming trivia answers into the correct categories.

Hyperface Makes Your Selfies Considerably Worse

Then there is Hyperface, where dignity becomes optional. Players take selfies or use stock images, then stretch, squash, smudge, and draw over faces to answer prompts. Players can then share the results, assuming everyone involved is comfortable with their masterpiece escaping the room.

Taken together, the five games continue Jackbox’s familiar mix of creativity, social knowledge and competitive nonsense, but each approaches the formula differently enough to give groups several ways to embarrass themselves.

The Jackbox Party Pack 12 launches on October 15.

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