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NetEase Reportedly Pulling Back from Console Ambitions
NetEase’s aggressive push into premium console and PC development may be hitting a hard reset. New reporting from Bloomberg claims the company plans to stop funding Nagoshi Studio from May 2026, throwing the future of its debut action project, Gang of Dragon, into uncertainty and raising fresh questions about how far NetEase is willing to go with high-budget, global-facing releases.
The situation stands out because Nagoshi Studio was one of NetEase’s most high-profile bets. Led by Toshihiro Nagoshi, best known for shaping the Yakuza series during his years at SEGA, the studio has spent several years building towards its first release.
Gang of Dragon only recently stepped into the spotlight, drawing attention not just for Nagoshi’s involvement, but for the inclusion of South Korean actor Ma Dong-seok in a key role.
Gang of Dragon Could Be Caught in a Wider Retreat
According to the report, NetEase’s decision is tied to a broader strategy shift away from large-scale development spending. The timing is brutal for Nagoshi Studio. The team is said to have requested an additional ¥7 billion (roughly US$44.4 million) to finish Gang of Dragon. In modern AAA terms, that is not an unheard-of ask, but it appears to have collided with NetEase’s changing risk tolerance.

For players, the most immediate impact is simple: Gang of Dragon may not make it to release in its current form. Even if development continues, the project’s timeline and scope could change dramatically depending on what happens after May.
New Backing Has Not Materialised Yet
The report also claims Nagoshi Studio has been seeking alternative investors or publishing partners to keep the project moving, but has not secured a new deal so far. NetEase is reportedly open to the studio continuing, but only under conditions that address ownership and compensation tied to the work already funded.
That kind of arrangement can be difficult to navigate, especially for a studio that is still trying to ship its first game. Neither NetEase nor Nagoshi Studio has shared a full public statement on the situation, leaving fans with a familiar live question: is this a pause, a restructuring, or the beginning of a full shutdown?
What This Means for NetEase’s Big Budget Strategy
NetEase has spent the past few years hiring major talent and building studios positioned to compete in the console space. If it is now stepping back from that approach, it suggests a pivot towards lower-risk projects, established revenue streams, or publishing strategies that do not rely on long, expensive development cycles.
For now, Gang of Dragon is the headline because it is the clearest example of how quickly the ground can shift under even the most high-profile partnerships. If more studios are affected, this could mark the end of NetEase’s brief era of ambitious console expansion, at least as it was originally pitched.