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Interviews

Glen Schofield Interview Gamescom Asia

Glen Schofield Interview – Why AI Won’t Save Games, but Smarter Leadership Might

Posted by By Jake Su October 22, 2025
For Glen Schofield, the future of games isn’t bigger, it’s smarter. And it’s still very human.
Rainbow Six Siege X Interview Alexander Karpazis

Rainbow Six Siege X Interview – The Past, Present and Future with Alexander Karpazis

Posted by By Jake Su October 21, 2025
From its 2015 roots to the new Siege X, Ubisoft’s tactical shooter continues to evolve: one operator, one lesson, and one decade at a time.
Pragmata Interview - The Art of Creating Emotion in a Cold Frontier

Pragmata Interview – The Art of Creating Emotion in a Cold Frontier

Posted by By Jake Su October 20, 2025
Years after its reveal, Pragmata emerges as Capcom’s most introspective adventure — a story of connection amid cosmic silence.
Monster Hunter Stories 3 Interview Evolving the Hunt into a Deeper Journey

Monster Hunter Stories 3 Interview – Evolving the Hunt into a Deeper Journey

Posted by By Jake Su October 20, 2025
Monster Hunter Stories 3: Twisted Reflection matures the bond between rider and monster, transforming adventure into reflection.
Resident Evil Requiem Interview Coming Home to Raccoon City & the Roots of Fear

Resident Evil Requiem Interview – Coming Home to Raccoon City & the Roots of Fear

Posted by By Jake Su October 20, 2025
Capcom revisits Raccoon City in Resident Evil Requiem — a haunting return that turns fear itself into a form of growth.
Onimusha Way of the Sword Interview - Capcom’s Hopeful Return to the Soul of the Samurai

Onimusha: Way of the Sword Interview – Capcom’s Hopeful Return to the Soul of the Samurai

Posted by By Jake Su October 19, 2025
In Capcom’s Onimusha: Way of the Sword, strength is only half the battle — the rest is learning what to do with it.
IGDX 2025 Grim Trials Brings Death, Metal, and New Life to Glory Jam

IGDX 2025: Grim Trials Brings Death, Metal, and New Life to Glory Jam

Posted by By Jake Su October 11, 2025
A brutal yet heartfelt roguelite where death is never the end—only the beginning.
IGDX 2025 Linework Turns Forensic Art into Fun as You Draw the Truth

IGDX 2025: Linework Turns Forensic Art into Fun as You Draw the Truth

Posted by By Jake Su October 10, 2025
Linework turns the precision of forensic art into a detective puzzle — blending drawing, dialogue, and deduction in 90s Shanghai.
IGDX 2025 Mankibo’s Montabi Mixes Heart, Strategy, and Tactical Goodness

IGDX 2025: Mankibo’s Montabi Mixes Heart, Strategy, and Tactical Goodness

Posted by By Jake Su October 9, 2025
Montabi turns monster collecting into a deep tactical roguelike — and signals Indonesia’s growing creative confidence.
IGDX 2025 How Gambir Studio’s KuloNiku Bowl Up! Is Spicing Up the Cooking Genre

IGDX 2025: How Gambir Studio’s KuloNiku: Bowl Up! Is Spicing Up the Cooking Genre

Posted by By Jake Su October 9, 2025
KuloNiku: Bowl Up! shows how Southeast Asian studios are stepping onto the global stage.
kopiforge Reflects on SEDAP! and Teases Their Future

SEDAP! and Survival: How kopiforge is Cooking Up a Miracle in Singapore’s Indie Scene

Posted by By Jake Su October 3, 2025
From classroom prototype to console release, SEDAP! shows how Kopiforge fought to survive Singapore’s indie grind.
Ghost of Yotei Interview Sucker Punch Jason Connell

Ghost of Yotei Interview – “Fresh but Familiar”: How Sucker Punch Forged a Tale of Blood and Spirit

Posted by By Jake Su October 1, 2025
An intriguing tale forged by masters of the craft who cares.
Dispatch Preview The Boys Meets The Office in AdHoc Studio’s TV-Style Game

Dispatch Preview – Superhero Satire Meets Workplace Comedy in Episodic Adventure

Posted by By Jake Su September 18, 2025
Our preview demonstrated a witty superhero workplace comedy blending satire and episodic storytelling.
Gamescom 2025 Sintopia Aims To Redefine God Games With Dark Humour Demons, & Chickpeas

Gamescom 2025: Sintopia Aims To Redefine God Games With Dark Humour Demons, & Chickpeas

Posted by By Jake Su September 9, 2025
Netflix binging, gluttony, and all sorts of hellish fun awaits.
Gamescomm 2025 007 First Light Is James Bond Like You’ve Never Seen Him Before

Gamescom 2025: 007 First Light Is James Bond Like You’ve Never Seen Him Before

Posted by By Jake Su September 4, 2025
007 First Light blends Hitman-style freedom with Bond’s flair, delivering a bold new take on the spy’s origins.

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