Wolfenstein 3 Is Officially in Production at MachineGames

B.J. Blazkowicz has spent nearly a decade away from the starring role, but apparently the Nazis still know exactly who has walked into the room. Xbox CEO Asha Sharma and MachineGames have officially confirmed that Wolfenstein 3 is now in production, turning January’s reports that the long-awaited sequel was underway into something considerably more concrete.

“Wolfenstein 3 is officially in production at MachineGames,” Sharma announced through her X account, calling Wolfenstein one of gaming’s most important franchises and promising more details in the future. MachineGames followed with its own considerably shorter message: “His reputation precedes him.”

Wolfenstein 3 Script Opens With B.J. Back in an Interrogation Room

The announcement came with the first page of the game’s script rather than a conventional trailer. Chapter 1 is titled “Nazitraz” and begins inside an interrogation cell shortly before midnight. B.J. moves close to a man named Otto, whose reaction makes it immediately clear that he recognises exactly who is standing in front of him. Fergus Reid also appears in the scene.

The name “Nazitraz” naturally invites comparisons with Alcatraz, but neither MachineGames nor Bethesda has confirmed where the chapter actually takes place or what the title refers to.

MachineGames also shared a behind-the-scenes performance capture image featuring Brian Bloom, returning as B.J., alongside Debra Wilson, who reprises her role as resistance leader Grace Walker. Bethesda has separately confirmed both actors are back for the sequel.

It is considerably more information than players had when MachineGames last discussed B.J.’s future. The studio previously explained that his story had always been conceived as a trilogy, with the broad journey through all three games mapped out while developing Wolfenstein: The New Order.

MachineGames Is Finally Returning to Its Planned Trilogy

Wolfenstein 3 will become the first numbered entry since Wolfenstein II: The New Colossus launched in 2017. MachineGames followed that game with the 2019 co-op spin-off Wolfenstein: Youngblood before turning its attention towards Indiana Jones and the Great Circle.

The latter showed a different side of the studio’s first-person design, with our Indiana Jones and the Great Circle review praising its exploration and environmental approach despite some rough edges in combat. Studio director Jerk Gustafsson reiterated earlier this year that MachineGames still intended to finish its Wolfenstein trilogy, saying the studio was “not done with it”.

The confirmation also comes amid a broader reshaping of Microsoft’s gaming business. Sharma has openly said Xbox needs to invest more effectively in franchises with strong existing demand, while still insisting that new intellectual properties remain necessary for the company’s future. Obsidian has similarly moved under Bethesda while collaborating on a new Fallout project.

Wolfenstein 3 certainly fits that renewed emphasis on established series, although MachineGames’ plans to return to B.J.’s story predate Xbox’s latest restructuring.

Wolfenstein 3 Has No Release Window Yet

Beyond the script and returning cast, details remain deliberately scarce. MachineGames has not announced platforms, a release window or gameplay information, and “in production” does not tell us precisely how far development has progressed.

What has changed is certainty. After years of developers talking about an unfinished trilogy and months of reports that another game was underway, Wolfenstein 3 no longer needs an “if”, and B.J. Blazkowicz is coming back.

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