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Steam Next Fest AI Filter Calls Grow Amid Generative AI Backlash
Steam Next Fest has long been one of the best ways to discover smaller games before release, but the October event is also reviving a familiar argument about generative AI.
Players browsing the latest demo selection have complained about AI-generated capsule art, derivative projects, and games they believe were assembled with minimal creative input. The criticism has now led to renewed calls for Valve to introduce a dedicated AI filter (h/t Respawn First), letting users remove titles with disclosed generative AI content from their browsing experience.
The issue is more complicated than simply separating “AI games” from everything else. Generative AI is already embedded in modern game development, and Valve has changed how Steam’s AI disclosure rules distinguish consumer-facing generated content from internal development tools.
Steam Next Fest Discoverability Is Under More Pressure
The frustration largely comes down to discovery. Steam Next Fest is meant to give upcoming games a brief window to reach players who might otherwise never encounter them, making visibility especially valuable for small teams.
That gets harder when players feel they have to sift through many unpolished or highly derivative projects before finding something worth downloading. AI-generated promotional artwork has become a particular flashpoint because it is often the first thing players see while scrolling through the event.
That does not mean every project using AI is automatically low effort, nor is AI necessarily responsible for Steam Next Fest’s growing catalogue. The wider adoption of AI-assisted workflows is already visible elsewhere in the industry, including Epic Games’ decision to rebuild its launcher using AI-assisted “vibe coding”. The current criticism focuses on how easily low-effort projects can compete for the same storefront visibility as more traditional indie productions.

Players Want a Dedicated Generative AI Toggle
One frequently suggested solution is a user-controlled filter for generative AI content. Steam already requires developers to disclose certain types of AI-generated material that reach players, including artwork, audio, narrative and localisation.
That has led some users to argue that the same disclosure data could support an optional storefront filter for those who would rather exclude such games entirely. There would still be limitations. Such a system depends on accurate developer disclosures, while deciding what qualifies as meaningful generative AI use becomes harder as AI tools increasingly overlap with conventional development software.
Valve Has Not Announced an AI-Specific Filter
Valve has not announced any dedicated AI filtering option for the current Steam Next Fest. The platform has continued adjusting how it organises and recommends games during the event, but it still has no direct toggle to exclude titles based on generative AI usage.
The October Steam Next Fest runs through October 26, so players must rely on existing discovery tools and individual store disclosures in the meantime. As generative AI becomes increasingly common in development, the pressure on Valve may ultimately be less about banning the technology and more about giving players clearer control over what they want to see.