Monster Fantasy Monster Hunter Comparisons Get a Direct Response

Jotoyo has responded to growing comparisons between Monster Fantasy and Monster Hunter, after the upcoming action RPG’s reveal trailer led some players to accuse it of copying Capcom’s long-running series.

The comparisons were almost inevitable. Monster Fantasy features large creature battles, weapon-based combat, and hunting sequences that immediately reminded players of Monster Hunter. Some fans also pointed to specific sword and bow animations, as well as the game’s logo, as feeling too familiar.

Jotoyo has now addressed the discussion through a Steam FAQ, acknowledging that Monster Hunter is one of the game’s major inspirations. However, the studio pushed back against the idea that Monster Fantasy is a straight clone.

Jotoyo Says Hunting Is Only One Part of the Game

According to the developer, players should get a different impression after spending more time with the full game. While hunting large monsters is an important part of Monster Fantasy, Jotoyo says the game is also built around life-sim elements, village management, NPC relationships, crafting, gathering, and exploration.

The studio’s goal is to create a world players can live in beyond combat, rather than a game focused only on repeated monster hunts. Monster Fantasy is being pitched as a premium life-sim RPG in which players can decide how much they want to engage in combat.

Those more interested in slower village life will still be able to progress through gathering, building, producing, and interacting with villagers.

Monster Fantasy Monster Hunter Comparisons Get a Direct Response

Monster Taming and Magic Are Distinctions

Jotoyo is also leaning on systems that are not traditionally associated with Monster Hunter. Players will be able to tame defeated monsters, keep them as companions, ride certain creatures, and use them in both exploration and combat.

The game also features multiple combat classes, including Warrior, Mage, Archer, and Swordsman, with each offering its own playstyle and abilities. That gives Monster Fantasy a wider mix of influences. The result sounds closer to a blend of monster hunting, creature collecting, cosy life sim, and action RPG progression, rather than a pure hunting game.

Developer Promises Visual and Design Adjustments

Jotoyo also appears to understand why the early footage drew criticism. The studio said the material shown so far comes from an early stage of development and confirmed that it is already making design adjustments based on player feedback. Those changes are expected to appear in future playtests and new footage.

Inspiration is normal in games, but early identity matters, especially when the point of comparison is as recognisable as Monster Hunter. If Monster Fantasy wants to be seen as its own thing, future showings will need to highlight the village systems, monster taming, NPC relationships, and magic classes more clearly.

Monster Fantasy Is Coming to PC

Monster Fantasy is currently in development for PC via Steam, with no release window announced yet. Jotoyo also plans to support development through a Kickstarter campaign, giving the studio another chance to explain the game’s identity directly to potential players.

For now, the response does not erase the obvious Monster Hunter comparisons. It does, however, make clear that Jotoyo wants Monster Fantasy to be judged as a broader life-sim RPG, not just another hunting game.

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