Resident Evil Story Could Reach Its Conclusion Within the Next 10 Years

Capcom may finally know where the wider Resident Evil story is heading, even if getting there will still require several more games. Executive Producer Jun Takeuchi has revealed that the company expects the overarching story it has been developing across its modern mainline entries and remakes to reach a conclusion within the next decade.

Speaking in a recent interview with Yahoo Japan, Takeuchi explained that Resident Evil was never originally built around a single long-term narrative plan. Instead, its mythology grew from game to game as Capcom introduced new outbreaks, characters, and conspiracies.

That changed when the company began planning Resident Evil 2 Remake and developed a broader 10-year concept for the brand.

Requiem Closes Capcom’s First 10-Year Phase

Takeuchi said one of the biggest challenges was figuring out how the growing series could fit into that longer plan, suggesting that even the order in which Capcom has chosen to remake older entries matters. With Resident Evil Requiem arriving earlier this year, Takeuchi now considers that initial period complete.

“With the release of Requiem this year, I feel like the first 10 years have come to a close,” Takeuchi explained, adding that he expects “the conclusion will come in the next 10 years.” That does not mean Capcom intends to retire Resident Evil within a decade. Takeuchi’s comments concern the conclusion of the interconnected story being developed through the current games, rather than the end of the franchise itself.

Given that Resident Evil remains one of Capcom’s biggest properties, there would be plenty of room for new stories, characters or another narrative era after the current saga reaches its destination.

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Multiple Games Will Come Before the End

There is still plenty to come before Capcom gets anywhere near that conclusion. When asked how many games might arrive during the next phase, Takeuchi declined to reveal specifics but confirmed multiple titles would carry the story toward its endpoint, rather than a single game.

The next confirmed release is Resident Evil Veronica, Capcom’s modern reimagining of Resident Evil Code: Veronica. It is scheduled for 2027 on PlayStation 5, Xbox Series X|S, Nintendo Switch 2 and PC, with Capcom promising a reworked story alongside updated presentation using RE ENGINE.

Capcom has described its modern strategy as operating on two tracks, with newer games advancing the timeline while remakes revisit key chapters from the series’ past. Takeuchi’s latest comments suggest those two strands aren’t entirely separate, and the company is thinking carefully about how they’ll eventually converge.

That makes Requiem particularly interesting in hindsight. Rather than simply being another successful mainline release, it appears to mark the end of one deliberately planned era and the beginning of another. What Capcom considers the ultimate conclusion of that story remains unclear, but after 30 years of Umbrella, bioterrorism, and increasingly elaborate outbreaks, Resident Evil now seems to be heading somewhere specific.

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