Spinoff Persona 5: The Phantom X Hits PC & Mobile This June

Spinoff Persona 5: The Phantom X Hits PC & Mobile This June

If you are after more roleplaying goodness, SEGA has you covered. A free-to-play spinoff of the Persona series is coming to PC and mobile, with Persona 5: The Phantom X launching on June 26. The announcement was made along with an hour-long video detailing the game, which is being made by Black Wings Game Studio.

First launched in China in 2024, the game has undergone more tweaks and improvements, and will finally hit a broader audience this year with all the live service trappings you can expect. There will be two languages supported this time around, with Japanese and English version of the game available.

“Encompassed in the unique turn-based RPG gameplay and setting of Persona 5, players will lead a double life as a student and a Phantom Thief with a brand-new protagonist and band of Phantom Thieves,” the official description reads.

“During the day, players will build up life experience as a student and engage in various activities such as hanging out with your friends and part time jobs, while at night, they will sneak into the cognitive dungeons to steal Treasures and change the twisted desires of corrupt adults!”

While it is a smaller scale compared to the mainline RPG experiences, Persona 5: The Phantom X will still retain elements like the turn-based gameplay many know and love. There will also be plenty of time for side activities, jobs, and mini-games to occupy your time, just like a proper Persona game. What has changed is the new crew of Phantom Thieves, while the likes of Joker and the original team appear via special contracts.

“However, one regret we have is that we had to take this long to be able to announce a Western release, and we’re very sorry to our Western fans for keeping them in the dark for so long,” explained SEGA’s Jun Matsunaga.

“As we know, this game was originally developed by Perfect World in China. When we first started to plan for a global release, for a series like Persona that is very popular in the West, we wanted to make sure that for a Western release, everything in the game from the setting to the tone of story matched the standard Western fans had for a Persona game.”

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