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Southeast Asian Games Showcase 2026 Brings Regional Indies to the Global Stage
The Southeast Asian Games Showcase 2026 returned as part of Summer Game Fest with 36 games from studios across the region and wider diaspora. The showcase covered everything from cosy management sims and horror titles to action roguelikes, visual novels, deckbuilders, sports games, and major updates for already established indies.
Rather than being a single-reveal-led event, the showcase worked best as a broad snapshot of where Southeast Asian game development is heading. Malaysia, Singapore, Indonesia, Thailand, the Philippines, Vietnam, and Southeast Asian led teams abroad all had a presence, with local identity showing up through food, folklore, sport, family stories, urban spaces, and everyday anxieties.
TCG Card Shop Simulator
TCG Card Shop Simulator opened the showcase with a major update for one of the region’s biggest recent indie hits. Version 1.0 is now planned for autumn, bringing a fully playable Tetramon Trading Card Game within the shop management experience.
The game is also coming to PlayStation 5, Nintendo Switch, and Nintendo Switch 2, expanding beyond its existing PC and Xbox presence.
No Straight Roads 2
No Straight Roads 2 returned with a new story trailer, bringing Mayday and Zuke back for another music-driven action adventure. The sequel adds new characters, fresh locations, and a road-trip setup centred on battling major artists from around the world.
A final release date has not been confirmed, but its appearance at the Southeast Asian Games Showcase gave Metronomik’s sequel one of the most recognisable spots in the presentation.
Nightmare Circus
Nightmare Circus showed off more of its action-adventure blend, built around puppet string movement and collision-based combat. Players traverse a nightmare realm while using movement and enemy manipulation as part of its combat flow.
A demo is currently available on Steam, giving players a chance to try its circus-themed nightmare world ahead of release.
Am I Nima
Am I Nima is a psychological horror game about identity, suspicion, and family tension. Players must convince an increasingly doubtful mother that they are truly her daughter, using language and memory as part of the unsettling puzzle structure.
Its premise gives the Southeast Asian Games Showcase one of its sharper horror hooks, leaning into psychological pressure rather than straightforward scares.
Cable City
Cable City casts players as an electrician working across a strange city in the sky. The game mixes repair tasks with movement-driven exploration, as players fix machinery, deliver batteries, and learn to travel efficiently across cable routes. It gives the showcase a lighter, traversal-focused entry with an immediately readable central idea.
Neko Station
Neko Station is a 2D pixel art desktop idle game built around decorating a cat train. Players customise the train, attract feline passengers, and build relationships with the cats they meet across different stations. It sits firmly on the cosy side of the Southeast Asian Games Showcase, designed around collection, comfort, and low-pressure progression.
NOL
NOL brings black and white manga-inspired visuals into a first-person horror setup. The game follows Guntur, who becomes trapped in a strange dream world after learning of a disturbing incident involving his childhood friend’s family.
Its 2.5D look gives it a distinctive visual edge, setting it apart from the more familiar found-footage and retro-horror approaches, and pretty much everything else at the Southeast Asian Games Showcase.
Meaningless Random Numbers
Meaningless Random Numbers is an incremental horror game about random number generators, value, profit, and emptiness. Its simple surface hides a stranger and darker thematic core, with numbers slowly turning into something more uncomfortable.
Compared to the other titles at the Southeast Asian Games Showcase, this is clearly one of the more unusual experimental titles in the lineup.
KuloNiku: Bowl Up!
KuloNiku: Bowl Up! returned with more updates for its cosy cooking and restaurant management loop. The showcase highlighted the Teto Delivery Order expansion, which sends its orange cat companion out on delivery duties.
With customisation and food at its centre, it remains one of the more openly adorable entries at the Southeast Asian Games Showcase.
GigaBash Mobile
GigaBash Mobile brings Passion Republic Games’ kaiju brawler to iOS and Android. The mobile version carries the core fantasy of giant monster battles into a portable format. The Southeast Asian Games Showcase also followed recent momentum for GigaBash, which continues to grow through crossover content and platform expansion, including an upcoming Ultraman Zero DLC.
Puni the Florist
Puni the Florist is a cosy flower shop simulator about fulfilling requests, arranging flowers, customising the shop, and meeting a town full of quirky characters. It launches on June 8, and its central charm comes from turning floral design into a community-building routine, supported by a light and colourful style.
Kidbash: Super Legend
Kidbash: Super Legend is a roguelike action platformer from Indonesian studios Authentic Remixes and Fat Raccoon. It blends claymation-style visuals with classic platform action influences, which is always fun for something like the Southeast Asian Games Showcase.
The game follows an amnesiac hero in a world of forgotten video game characters, giving it a playful meta angle alongside its action focus.
Late Night Duty
Late Night Duty is a Malaysian psychological horror walking simulator set during a first night shift as a school security guard. The protagonist is a discharged veteran, with the school quickly becoming more disturbing than expected.
A demo is available now, making it one of the horror titles players can already sample following the Southeast Asian Games Showcase.
Growing My Manhole
Growing My Manhole is an incremental game about becoming the largest manhole possible and eventually consuming the universe. The game launches in the third quarter, with new modes, upgrade paths, multiple zones, and escalating object sizes planned.
Its absurd premise makes it one of the most immediately memorable titles at the Southeast Asian Games Showcase.
Building Relationships
Building Relationships follows a house on a date. Players roll, jump, and move across a cosy island while befriending and romancing other buildings. It is absurd by design, but its low-poly style and gentle tone make it feel more charming than purely strange, which fits right in with the Southeast Asian Games Showcase.
Lost & Found
Lost & Found follows Rico, a laid-off artist returning home to work at a Lost and Found office in rural Philippines. Players investigate clues, speak to locals, and return misplaced belongings to the right people.
Choices matter, with incorrect returns affecting the story and giving the game a small-town mystery structure.
Kooeh: A Timeless Delight!
Kooeh: A Timeless Delight! is a cosy narrative restaurant management game rooted in Malaysian food culture. Players restore a family dessert shop while recovering missing pages from the recipe book and reconnecting with heritage dishes.
Its food focus gives the Southeast Asian Games Showcase one of its strongest cultural hooks, from kuih lapis to teh tarik and vadai.
Montabi
Montabi is a creature collector roguelike deckbuilder launching on August 6 for PC and Xbox. The showcase trailer used a rap to introduce its creatures and summarise its tactical loop.
Players build a team of Montabi, craft decks, and make choices outside of battle that influence rewards and progression.
Memoirium
Memoirium is a retro-style Soulslike set in a dream realm, where a Dreamer must defeat others to escape a strange subconscious world. It launches on August 13.
The game combines combat, liminal spaces, custom base building, multiple weapons, keepsakes, consumables, and dungeon-based progression.
Table Flip Simulator
Table Flip Simulator is a physics-based puzzle game about causing controlled destruction. Players smash objects, wreck rooms, trigger reactions, and build custom destructible stages to share online.
It is now available, giving the Southeast Asian Games Showcase one of its most direct chaos-driven entries.
Just a Shadow Game
Just a Shadow Game mixes deckbuilding with ritual duels and dark fantasy storytelling. Players follow Warlock, an Overlord tasked with defeating three Eldritch entities.
The game is planned for 2027, with a demo available on Steam.
Sepak U
Sepak U turns sepak takraw into a fighting game for 1 to 4 players. Matches support local and online play, with movement options such as dashes, cancels, and aerial control.
Its second-wind upgrade system also lets the losing side of a previous round carry an upgrade into the next round, adding a comeback-focused twist.
HellHeart Breaker
HellHeart Breaker is a dungeon crawler from BattleBrew Productions, the team behind Cuisineer. Players meet seven datable characters, each tied to powers and possible consequences. Rejected characters become bosses, while downtime includes fishing, food, and locally inspired treats at Kappa Market.
In Full Bloom
In Full Bloom is a casual horror adventure inspired by creature care mechanics. Players feed a mysterious entity and face the uneasy relationship between responsibility and consumption.
As shown at the Southeast Asian Games Showcase, the demo is available now, with the full game expected in 2026.
Duo Quest
Duo Quest is a cooperative deckbuilding roguelike about friendship, trust, and how well two players know each other. During a run, cards can turn into personal questions, with correct guesses creating stronger combos.
The game launches on September 16, with multiple question themes and hundreds of possible prompts.
Mirth Island
Mirth Island is a cosy rhythm adventure about Dodo, a young duck helping a handcrafted island community recover its spirit. Rhythm challenges appear throughout the island as players support locals with everyday troubles.
A demo is available on Steam, though no final release date has been set as per the Southeast Asian Games Showcase.
Scarlet Record
Scarlet Record follows Ruby, a fledgling Wandering Scribe investigating a stolen relic. Battles take place on a mini-grid, with movement, skills, and multiple turns built around an action-point system.
A demo is available now, showcasing its mix of classic pixel art and modern visual techniques.
Merry Crisis
Merry Crisis is a Singapore-set romance visual novel about returning home after a breakup in New York. The protagonist reconnects with an estranged first love, an ex-lover, and a musician neighbour.
The game features more than 12 hours of gameplay, hand-drawn art, and deep character customisation, with release planned for the fourth quarter.
Prove You’re Human
Prove You’re Human is the next game from sunset visitor, the studio behind 1000xRESIST. It follows the digital copy of a person who has been paid to test a corporate product.
The horror lies in its questions about identity, work, personhood, and whether the copy deserves to become whole again.
Verde
Verde is a relaxed city management game about building towns for seed-like creatures called seedlets. There are no harsh efficiency demands, making it more about beauty, requests, population growth, and town customisation.
It gives the Southeast Asian Games Showcase a gentle city builder that prioritises mood over optimisation.
13Z: The Zodiac Trials
13Z: The Zodiac Trials is an action roguelike from Singapore studio Mixed Realms, built around Eastern mythology and the race to become the 13th Zodiac. The new trailer showed more combat, build variety, and co op play.
It is currently planned for release in the fourth quarter.
OverHours
OverHours combines tower defence and twin stick action inside a satirical office survival setup. Employees fight soul-eating monsters during the night shift using traps and abilities.
The game is targeting a fourth-quarter launch, with a playable demo available on Steam.
Dungeon Hotpot
Dungeon Hotpot follows a retired adventurer running a hotpot stall inside a torch-lit dungeon. Adventurers stop by for monster-based meals while sharing stories about their lives, struggles, and journeys. A demo is already available following the Southeast Asian Games Showcase, giving players a taste of its Indonesian-inspired fantasy food setting.
Work Work Work
Work Work Work is the latest from Mojiken, the Indonesian studio behind A Space for the Unbound. Its premise follows an employee trapped within the sinister cycle of a hyperproductive tech company.
Players explore the office, gather clues, and uncover what it means to work, live, and possibly escape the loop.
Until Then: Afterimages
Until Then: Afterimages expands Polychroma Games’ acclaimed visual novel with two new chapters focused on Sofia and Mark. The DLC launches on June 18, and its new stories deal with memory, absence, grief, relationships, and the difficult process of moving forward.
Hoa 2
Hoa 2 brings Skrollcat Studio’s hand-painted puzzle platforming series into a 3D environment. The sequel keeps the gentle, nature-focused tone of the original while adding new creatures, abilities, secrets, minigames, and costumes.
A demo is available on Steam as per the Southeast Asian Games Showcase, with the game listed as coming soon.
The Southeast Asian Games Showcase is Built Around Range, Not Just Recognition
The strength of the Southeast Asian Games Showcase 2026 is not only in its biggest names. No Straight Roads 2, TCG Card Shop Simulator, Until Then: Afterimages, Hoa 2, GigaBash Mobile, and 13Z: The Zodiac Trials may draw immediate attention, but the wider lineup shows how varied the region’s indie scene has become.
Over 36 games, the showcase moved from Malaysian desserts to Philippine rural mysteries, Indonesian office dread, Singaporean romance, Thai flower shops, Vietnamese card duels, and Southeast Asian sports. That range is exactly why this showcase matters during Summer Game Fest. It gives the region room to be specific, weird, playful, personal, and global all at once, and we should all be really excited.