NVIDIA DLSS 5 Officially Launches With NBA 2K27

It has been difficult to avoid NVIDIA DLSS 5 over the past week, although not necessarily for the reasons NVIDIA originally intended. An experimental version of the company’s new Neural Rendering technology appeared inside NBA 2K27 ahead of launch, giving modders an opportunity to force it into games including Control, Cyberpunk 2077 and Grand Theft Auto V.

Those unofficial experiments produced everything from dramatically altered character faces to huge performance drops. Now, NVIDIA is finally ready to show what DLSS 5 looks like when a developer has properly implemented it.

Visual Concepts’ NBA 2K27 will become the first officially supported game when DLSS 5 launches on September 3 at 9 PM PT, alongside a new GeForce Game Ready Driver.

NBA 2K27 Shows Effects With Developer Control

At the heart of DLSS 5 is what NVIDIA calls 3D-Guided Neural Rendering. Rather than replacing the game’s original rendering, the neural model operates as the final stage of the graphics pipeline, using information from the engine to enhance lighting, materials and other visual details. NVIDIA says the original frame still determines the underlying geometry and structure.

That distinction is particularly important after the criticism surrounding some of the company’s earlier demonstrations. In NBA 2K27, Visual Concepts is using the technology to improve areas such as skin lighting, subsurface scattering, facial hair and contact shadows while preserving the facial geometry scanned from real NBA and WNBA players.

Developers also get controls covering structure, tone and semantic masking, allowing them to decide which parts of an image Neural Rendering is permitted to change. That is considerably different from modders injecting an unfinished runtime into a game never designed around it.

DLSS 5 Remains an RTX 50 Series Feature

For its official release, DLSS 5 is restricted to GeForce RTX 50 Series GPUs. Players will need to install NVIDIA’s September 3 Game Ready Driver before a new DLSS Neural Rendering option appears within NBA 2K27’s video settings. GeForce NOW Ultimate members will also be able to access the feature through NVIDIA-operated RTX 5080 systems.

The hardware restriction has attracted further interest because the leaked runtime has already been modified to work on RTX 4080 and RTX 4090 GPUs. That required modders to replace binaries compiled specifically for NVIDIA’s Blackwell architecture with Ada-compatible versions; however, it is not quite evidence that NVIDIA is simply disabling a ready-made RTX 40 implementation.

Performance was also costly. One RTX 4090 test reportedly fell from around 135 FPS to 82 FPS with the experimental Neural Rendering enabled. NVIDIA has not announced plans to bring official DLSS 5 support to older RTX cards.

More DLSS 5 Games Are Already Confirmed

NBA 2K27 may be first, but it will not remain the only one for long. NVIDIA has already confirmed DLSS 5 support for games including Resident Evil Requiem, Phantom Blade Zero, Starfield, Hogwarts Legacy, Assassin’s Creed Shadows, The Elder Scrolls IV: Oblivion Remastered, AION 2, Where Winds Meet and several others.

Further integrations are expected over the coming weeks and months. That makes NBA 2K27 the first real test of whether DLSS 5 can answer the biggest concern raised by those early demonstrations: not whether AI can make an image look more realistic, but whether it can do so without rewriting the artistic work underneath it.

From September 3, players with RTX 50 Series hardware can start judging that for themselves.

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