Wiseman: No More Breakups Launch Brings Rhythm Boss Rush Chaos to Players

Gilang Gumelar Studios has launched Wiseman: No More Breakups on PC and the Mac App Store, following a Steam Next Fest June demo that drew over 1,000 wishlists and positive responses from players, media, and content creators across Indonesia and beyond.

Wiseman: No More Breakups is a rhythm boss rush about one very simple problem spiralling wildly out of control. August Wiseman’s girlfriend has taken his phone, and the only way to get it back is to fight through an entire moving train filled with people who have very strong opinions about his relationship.

August Wiseman Has a Long Train Ride Ahead

The setup is ridiculous in the best way. Standing between August and his phone are his girlfriend’s best friend, her brother, her exes, her pet, her biker gang, her parents, and other increasingly strange characters. Each one becomes a boss encounter, turning a messy breakup situation into a full-on rhythm-combat gauntlet.

The game’s humour is sharp because it knows exactly how silly its premise is. This is not a rhythm game about dancing. It is a rhythm game about surviving relationship chaos, one carriage at a time.

Four Buttons, No Checkpoints, No Mercy

Combat in Wiseman: No More Breakups is built around timed four-button inputs. Land the inputs, and August attacks. Miss too many, and the run falls apart. There are no checkpoints, shortcuts, or soft landings. A failed attempt sends players back to the start of the train, forcing them to clear every boss again.

That structure gives the game its boss rush bite. Eight bosses stand between August and his phone, with each fight introducing a new rule or rhythm twist. Some demand clean chains with no mistakes, others reverse input arrows mid-fight, forcing players to quickly unlearn what they were just doing.

A Fast Debut From an Indonesian Solo Developer

Wiseman: No More Breakups is the debut commercial release from solo developer Gilang Gumelar, based in Kediri, East Java. Gilang sharpened his craft through the Apple Developer Institute for Games before developing the project in just 4 months. That short development window makes the game’s strong visual identity and clear gameplay hook stand out even more.

The studio describes its focus as small but distinctive action games with stylish presentation, unusual concepts, and strong mechanical ideas. Wiseman: No More Breakups fits that perfectly.

A Small Game With a Clear Hook

Wiseman: No More Breakups gameplay

At US$1.99, Wiseman: No More Breakups is clearly positioned as a compact, sharply focused indie release rather than a sprawling rhythm RPG. That works in its favour as the pitch is instantly understandable, the price is low, and the rhythm boss rush structure gives players a clear challenge to push through.

For Southeast Asian indie games, it is also another fun reminder that strong ideas do not need to be huge. Sometimes, all it takes is a phone, a moving train, and a relationship disaster that refuses to end quietly.

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