No Rest For The Wicked 1.0 Brings Moon Studios’ Action RPG To A Bigger Stage

Moon Studios has confirmed that No Rest for the Wicked will leave Early Access this October, launching its full 1.0 release on PlayStation 5 and PC via Steam.

The announcement arrived during Sony’s latest State of Play, where the Ori and the Blind Forest and Ori and the Will of the Wisps developer showed a new trailer for its painterly action RPG. Xbox Series X|S and Nintendo Switch 2 versions are planned to follow later, though release timing for those platforms is not yet known.

No Rest for the Wicked first entered Steam Early Access in 2024 and has since become one of the more closely watched action RPGs in development. Moon Studios says the game has reached more than 1.8 million players so far, with the 1.0 launch now positioned as a major expansion rather than a simple full release label.

Version 1.0 Adds New Regions, Classes, and Endgame Content

The 1.0 release is being pitched as a substantial expansion of the current experience, with Moon Studios promising more than 60 hours of new content. That includes 15+ handcrafted regions, new bosses and enemies, new weapons, a new horde mode, endgame activities, and the final story arc players have been waiting on since the Early Access launch. The update will also bring a reimagined class and progression system designed to give players more control over how their Cerim warrior develops.

No Rest for the Wicked has always stood apart from more traditional action RPGs through its heavy, precise combat and carefully authored world design. A stronger class system should give returning players more reason to rebuild characters, experiment with weapons, and approach encounters in different ways.

Multiplayer Becomes A Bigger Part Of Isola Sacra

The full release will also build on the game’s multiplayer direction. No Rest for the Wicked already received major updates during Early Access, including co-op multiplayer, PvP duels, and broader combat options.

For 1.0, Moon Studios is highlighting persistent multiplayer through private realms, where players can share their journey and continue evolving a shared world even when the realm’s original creator is offline.

Cross-play and cross-save between PC and console are also planned at launch. That should help the PlayStation 5 release feel properly connected to the existing PC community rather than separated from players who have already spent years shaping the game during Early Access.

Founder’s Pack Rewards Early Supporters

Moon Studios is also introducing an Early Access Founder’s Pack as a thank you to players who support the game before launch. PC players who purchase No Rest for the Wicked before July 10 will receive the Founder’s Pack at no extra cost when 1.0 launches. PlayStation 5 players will also be able to receive the pack by pre-ordering before launch day once pre-orders are available.

The pack includes the Spirit Cavern hideout, the Sayer’s Vow sword, a Founder’s Tag, and access to an exclusive public beta test realm even after the full release arrives. No Rest for the Wicked is also available on Steam with a limited-time 30% discount.

No Rest for the Wicked Co-op

Moon Studios Moves Beyond Early Access

No Rest for the Wicked marks a dramatic change of direction for Moon Studios, trading the emotional platforming of Ori for a darker world built around tactical combat, loot, crafting, homebuilding, and political unrest.

Players take on the role of a Cerim, a holy warrior sent to confront the Pestilence spreading across Isola Sacra. The island is already caught between power struggles, rebellion, and decay, giving the game a more grounded and dangerous tone than Moon Studios’ previous work.

The October 1.0 launch will be the real test of how far No Rest for the Wicked has come since Early Access. For players who have been waiting for the full version, the State of Play trailer finally gives the game a clearer finish line.

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