Star Wars Zero Company is Clone Wars XCOM, Arrives in 2026

Star Wars Zero Company is Clone Wars Xcom, Arrives in 2026

Following a short teaser of what is to come to the Star Wars universe with EA‘s take on turn-based tactics, we finally got the full rundown on Star Wars Zero Company at the recently concluded Star Wars Celebration Japan. Developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games, we are getting what looks like an awesome single-player turn-based tactics experience.

Players will be stepping into the shoes of Hawks, a former Republic officer, to command an elite squad of cunning operatives through a gritty and authentic story set in the twilight of the Clone Wars. As an unconventional outfit of professionals for hire hailing from across the galaxy, Zero Company must set aside their differences to overcome nearly impossible odds and take on an emerging threat that will consume the galaxy if left unchecked. 

“Our vision for Star Wars Zero Company is grounded in gameplay design pillars that weave in the immersive Star Wars galaxy with engaging turn-based tactics gameplay,” said Greg Foertsch, CEO and creative director at Bit Reactor. “It’s our aim to deliver a game with an original Star Wars story from the Clone Wars era that has meaningful outcomes from player choices, and deep turn-based tactical combat with an approachable and cinematic presentation.”

This means a campaign of different tactical operations and investigations across the galaxy. In the downtime, you will have to maintain a base of operations and gather intelligence using your network of information to stay ahead of your enemies. Perhaps more importantly, players will have the freedom to create and customise their own squad of recruited operators while getting to know a cast of newly authored Star Wars characters.

In Star Wars Zero Company, Hawks’ appearance and combat class can be fully customised, while recruited operatives can be personalised from a range of original Star Wars character classes and species. Tailor squadmates’ appearances, load-outs, and abilities across a wide variety of character archetypes, including Clone Troopers, astromechs and even a Jedi.

While in the field, members of Zero Company will forge bonds between them to unlock powerful combat synergies that can turn the tide of battle. With near-endless possibilities and high-stakes encounters that could change the fate of the galaxy, players will need intense preparation, adept strategy, and the right squad to succeed.

“At Lucasfilm Games, we’re huge tactics fans and we have wanted to make a game like this for a long time,” said Douglas Reilly, GM & VP, Lucasfilm Games. “The best tactics games are all about meaningful choices, and we’re confident we have chosen the right squad in Bit Reactor to deliver a compelling and innovative title that is authentic to Star Wars.”

Star Wars Zero Company is set to be released in 2026 on PC, PlayStation 5 and Xbox Series X|S.

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