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Features

Unique features from the SavePoint Gaming team to give you the inside scoop for your favourite entertainment mediums.

Resident Evil Requiem Interview Coming Home to Raccoon City & the Roots of Fear

Resident Evil Requiem Interview – Coming Home to Raccoon City & the Roots of Fear

Posted by By Jake Su October 20, 2025
Capcom revisits Raccoon City in Resident Evil Requiem — a haunting return that turns fear itself into a form of growth.
Onimusha Way of the Sword Preview Gamescom Asia Thailand Game Show 2025

Onimusha: Way of the Sword Preview – A Potential Masterclass in Blades, Balance & Legacy

Posted by By Jake Su October 19, 2025
Delivering a great balance of paying homage and charting the way forward for the entire Onimusha series.
Onimusha Way of the Sword Interview - Capcom’s Hopeful Return to the Soul of the Samurai

Onimusha: Way of the Sword Interview – Capcom’s Hopeful Return to the Soul of the Samurai

Posted by By Jake Su October 19, 2025
In Capcom’s Onimusha: Way of the Sword, strength is only half the battle — the rest is learning what to do with it.
IGDX 2025 Grim Trials Brings Death, Metal, and New Life to Glory Jam

IGDX 2025: Grim Trials Brings Death, Metal, and New Life to Glory Jam

Posted by By Jake Su October 11, 2025
A brutal yet heartfelt roguelite where death is never the end—only the beginning.
IGDX 2025 RAD Repeat After Death Redefines the One-More-Run Rush

IGDX 2025: RAD: Repeat After Death Redefines the One-More-Run Rush

Posted by By Jake Su October 11, 2025
A punishing yet addictive loop where your past runs literally come back to haunt you.
IGDX 2025 Desktown Builds Calm and Creativity With a Mini-City on Your Screen

IGDX 2025: Desktown Builds Calm and Creativity With a Mini-City on Your Screen

Posted by By Innkeeper October 10, 2025
A miniature world that grows as you work and play—quietly charming and soothingly smart.
IGDX 2025 Neaten Up! Finds Heartfelt Comfort in Everyday Mess

IGDX 2025: Neaten Up! Finds Heartfelt Comfort in Everyday Mess

Posted by By Jake Su October 10, 2025
Neaten Up! transforms cleaning into storytelling — uncovering memories and mending hearts, one room at a time.
IGDX 2025 Andalas Realms of Eternal Lights Packs Ambition & Emotion in Indonesia’s Grandest Fantasy Yet

IGDX 2025: Andalas: Realms of Eternal Lights Packs Ambition & Emotion in Indonesia’s Grandest Fantasy Yet

Posted by By Innkeeper October 10, 2025
Andalas: Realms of Eternal Lights stands out as a bold Indonesian fantasy — vast in scope, rich in emotion, and unafraid to dream.
IGDX 2025 Linework Turns Forensic Art into Fun as You Draw the Truth

IGDX 2025: Linework Turns Forensic Art into Fun as You Draw the Truth

Posted by By Jake Su October 10, 2025
Linework turns the precision of forensic art into a detective puzzle — blending drawing, dialogue, and deduction in 90s Shanghai.
IGDX 2025 TypeCaster Reimagines Action RPG Combat With Frantic Keystrokes

IGDX 2025: TypeCaster Reimagines Action RPG Combat With Frantic Keystrokes

Posted by By Jake Su October 10, 2025
TypeCaster blends fast typing and tactical spellcasting into a challenging new spin on the action RPG formula.
IGDX 2025 RestoRuzz

IGDX 2025: RestoRuzz’s Adorable Take on Cooking, Collaboration, and Controlled Mayhem

Posted by By Innkeeper October 9, 2025
RestoRuzz turns the kitchen into a battlefield of teamwork and time management — and its adorable cast made a splash at IGDX 2025.
IGDX 2025 Mankibo’s Montabi Mixes Heart, Strategy, and Tactical Goodness

IGDX 2025: Mankibo’s Montabi Mixes Heart, Strategy, and Tactical Goodness

Posted by By Jake Su October 9, 2025
Montabi turns monster collecting into a deep tactical roguelike — and signals Indonesia’s growing creative confidence.
IGDX 2025 How Gambir Studio’s KuloNiku Bowl Up! Is Spicing Up the Cooking Genre

IGDX 2025: How Gambir Studio’s KuloNiku: Bowl Up! Is Spicing Up the Cooking Genre

Posted by By Jake Su October 9, 2025
KuloNiku: Bowl Up! shows how Southeast Asian studios are stepping onto the global stage.
kopiforge Reflects on SEDAP! and Teases Their Future

SEDAP! and Survival: How kopiforge is Cooking Up a Miracle in Singapore’s Indie Scene

Posted by By Jake Su October 3, 2025
From classroom prototype to console release, SEDAP! shows how Kopiforge fought to survive Singapore’s indie grind.
Ghost of Yotei Interview Sucker Punch Jason Connell

Ghost of Yotei Interview – “Fresh but Familiar”: How Sucker Punch Forged a Tale of Blood and Spirit

Posted by By Jake Su October 1, 2025
An intriguing tale forged by masters of the craft who cares.

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